Minecraft JavaScript



Whilst researching 2D canvas techniques for Total Wormage, I happened across the Three.JS library – which makes developing 3D in JavaScript very straightforward.

Years ago I started to learn C++ in order to develop in 3D – which I kinda did, but it was a lot of heavy lifting!

So thankfully learning all that 3D lingo has helped me get started quite quickly in Three.JS! 🙂

This is the result of about an hours coding – I’ll keep at it to make the camera controllable like a player, add different textures for difference blocks and also add a sky box.

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